Native Applications versus Web Applications

by Shubham on October 16, 2011

There are two types of mobile applications; the native applications and the Web Applications. Choosing the right platform for your applications can be tricky. Developing HTML5 technologies for example Canvas are tremendously responsive and boast of quite a few enhancements and features.

Opting between a native app and a web app isn’t a new technical decision; it’s a good strategic one. Based on various factors, you have to analyse both options and evaluate which approach produces greater value for your business. A rich user interface or a platform independent application with much greater user access?

This article supplies a comprehensive list of advantages/disadvantages from the two approaches, which you’ll be able to weigh against requirements of your respective applications to meet your online business objective/goal.

A native cross-platform app- Twitter

Performance: Native apps use more of your device resources and capabilities and therefore are faster than web apps.

User experience: User interface of any native app has extensive control on device hardware and produce a credit application, which is quite an eye fixed candy. On the other hand, user interface for your web app is restricted to the browser capabilities and experience can vary greatly. But a common misinterpretation is without a doubt that only native apps will deliver users an offline practical experience. Not true. With HTML5, Online apps can store details, store static resources such as images, CSS and JavaScript, and can share content via supported systems and work offline almost like native apps. You may well have an icon of this web page, just like of a native app.

Cross-platform Applications: When you develop native apps you will need to develop a version for each mobile operating system i.e. different version for Ipad / iPhone, Android, Blackberry, Windows Mobile etc. If you build a Web app, the fundamental code remains identical across all devices, also it’s much easier and faster to deliver exactly the required version to each device using device detection and content adaptation. Web apps are the simplest way to reach broadest audience with a lot less effort.

A Popular Web App- Basecamp

Time to Market: Your Web app can be accessed by many users on additional platforms, quickly and quite simply, than a native application. Single codebase is in progress across all platforms (quicker development) and there’s no need to go through any specific approval process.

Type of practical application / service: There are differences between kinds of content or service which fits best on web or perhaps native apps. For example, a racing car game work best as native app mainly because it will often use heavy graphics and really need to access the device APIs including accelerometer, location detection, and various advanced features which only a native app can do. On the other side, shopping (mCommerce) and products like inventory tracking, client relationship management, financial exposure, and business process automation are best supported via the web apps. For a lot of these services, web applications will be more versatile, portable and cost-effective when compared with their native counterparts.

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    { 2 comments… read them below or add one }

    avatar Jenny October 24, 2011 at 2:22 am

    i think mobile applications is good now
    Jenny´s last blog post ..Tint For Cars Window Film Shades

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    avatar SmashinGeeks December 14, 2011 at 9:36 am

    Native Apps however uses much resources but consume much memory than else, web apps are browser dependent and consume limited memory. So my +1 for Web Apps.

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